Use this chart to figure out where you're heading. This dynamic is perhaps akin to the grey morality of Knights of the Old Republic II instead of the Black/White moral facsimile found in Mass Effect. Games with multiple endings â such as the now infamous Silent Hill, Heavy Rain or Alpha Protocol -- have a wealth of options and different outcomes for the player to play through. At some points, even the storytelling is better. The sequel to 2K Games' popular first-person action-adventure. You can deal with only one little sister or all of them to affect your ending. The choices you make throughout the game affect which ending you get. This article focuses on the different Bioshock 2 endings and explains how to get them and what they show after being unlocked through some of the choices you will make. Eleanor will steal Deltaâs ADAM and take it for herself, in a bid to become stronger, as she looks out into a storm on the surface and plots her destructive future before the credits roll. At the end, you're given the choice to live or die, and that choice affects the ending you get. Trainer, Unlockables and Bioshock 2 cheats for the PC, Bioshock 2 - Multiplayer Strategies & Guide, Bioshock 2- Big Sister Guide & Information, Enemies for Enemies Sake: or Why The Splicers Are In Every Level of Bioshock 2, Bioshock 2 Walkthru: Fontaine Futuristics - Meeting the First Alpha Series Big Daddy and Disabling the Signal Relays, Walkthrough for Bioshock 2: Ryan Amusements, The Complete Borderlands Walkthrough - Fyrestone to Sledge, Lord of the Rings: The Battle for Middle-earth II, WOW Wrath of the Lich King Expansion Pack. In the second choice, Eleanor takes after her fatherâs villainy and decides to wreak havoc on the world, with her father always being a part of her. 10 "We … The other endings are the when the player rescues and harvests some little sisters. In BioShock 2, a Rescuer can gain up to 3240 ADAM (assuming the player follows the full adoption routine for each Sister and collects every Sea Slug) while a Harvester will earn a total of 3330 ADAM, creating a gap of 90 ADAM. Z008MJ 10 years ago #2. This may add to the longevity or replay-ability of the title and give a greater sense of impactful storytelling and reinforcement of player input in the game world itself. BioShock 2 received very positive reviews, resulting in an average score of 88 out of 100 according to review aggregator Metacritic. No, unfortunately. GamesRadar's Charlie Barratt awarded the game with a perfect score stating that "The weapons are better. This is the neutral ending. There are three main endings (a good ending, a neutral ending, and a bad ending) along with two possible variations of each. The improvements were good and the only thing that felt a little weak was the slightly boring and repetitive storyline. Am4zingL4rry 10 years ago #1. Due to his noble actions, Subject Delta will die in Eleanorâs arms above water and have his ADAM extracted into her, as a means to be a part of Eleanor even after death. The worst ending, diametrically opposed to the best, is unlocked when the player has harvested every little sister found in the game. Boards; In the first choice, players see Delta die as Eleanor is left alone on the surface, wondering if she can enter society anew. If the player rescues all of them, the positive ending will occur. Set during the fall of Rapture, players assume the role of a Plasmid test subject for Sinclair Solutions and must use all the tools at their disposal to survive the horrors of the city. The plasmids are better. The final choice is only given to you if you've rescued and harvested at least one little sister (thus dealing with at least two little sisters throughout the game). The weapons are better. The Bioshock 2 endings may not be as numerous as a Heavy Rain type adventure, but they do have multiple finales for the gameâs narrative. Firstly, the good or âbestâ ending available to the player. Anyway, my point is that Bioshock 2 improved the gameplay of the original Bioshock but was a step backwards in terms of story and atmosphere, which was Bioshock… What’s most amazing and surprising about BioShock 2, however, is that by diving deeper into Rapture’s tortured history and exploring more of Rapture’s haunted world, it actually manages to make the original BioShock better, too. The plasmids are better. In Bioshock 2, there are 6 endings I believe. Key decisions made throughout the game impact this choice of ending and there are several smaller options for each one that only tangentially make a difference. At some points, even the storytelling is better. The enemies are better. For the "best" ending - which will net you the Saviour trophy/achievement - you're supposed to save all the Little Sisters, let Grace and Stanley live (in Pauper's Drop and Dionysus Park), and yes, you're meant to leave Gil Alexander/Alex the Great alive in the tank, … The improvements were good I thought that Bioshock 2 Had all of the elements of a good game, including all of the ones from the first one.
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